That Potato Game
BECOME A POTATO
Potatoes are round, potatoes can roll. Now, so can you!
EXPLORE ECCENTRIC ROOMS
Traverse through Hilbert’s kitchen and observatory and find hidden secrets within as you roll around every nook and cranny..
UNLOCK SPUD-SATIONAL ABILITIES
As you explore and interact with items in Hilbert’s house, unlock abilities that will take your tuber form to tubular levels.
MEET FASCINATING CHARACTERS
Meet Ashbel, a ravenous flame, and Anastasia, a gracious doll, who will help you throughout your journey in discovering Hilbert’s house.
Trailer
Green Light Presentation
Take on the form of a blundering spud in That Potato Game, a physics-based puzzle adventure! Roll through the mystical home of the questionable and eccentric alchemist, Hilbert, and gain new abilities by exploring the rooms around you. Solve puzzles to unlock new rooms and discover hidden secrets and stories left behind by Hilbert as you make your way closer to the big finale of your journey, an ascent into the great beyond of space.
Spud Studios' Team
Ella Countess - Lead and 3D Environment Artist
Orion Tether - 3D Props and UI Artist
Spencer Mckeown - Character, VFX, and Concept Artist
Alisha Bernadin - Animator and Rigging Artist
Maggie Pono - Lead and Narrative Designer
Alex Lanthier - System Designer
Damien Royer - Lead Producer
Kat Townsend - Co-Producer and Scrum Master
Robert Christensen - Lead, Systems, and UI Programmer
Shakeem Brown - Gameplay and Physics Programmer
Justin Marko - Gameplay and General Programmer
Primrose Kirk - Lead Sound Designer