That Potato Game

BECOME A POTATO

Potatoes are round, potatoes can roll. Now, so can you!

EXPLORE ECCENTRIC ROOMS

Traverse through Hilbert’s kitchen and observatory and find hidden secrets within as you roll around every nook and cranny..

UNLOCK SPUD-SATIONAL ABILITIES

As you explore and interact with items in Hilbert’s house, unlock abilities that will take your tuber form to tubular levels.

MEET FASCINATING CHARACTERS

Meet Ashbel, a ravenous flame, and Anastasia, a gracious doll, who will help you throughout your journey in discovering Hilbert’s house.

Trailer

Green Light Presentation

Take on the form of a blundering spud in That Potato Game, a physics-based puzzle adventure! Roll through the mystical home of the questionable and eccentric alchemist, Hilbert, and gain new abilities by exploring the rooms around you. Solve puzzles to unlock new rooms and discover hidden secrets and stories left behind by Hilbert as you make your way closer to the big finale of your journey, an ascent into the great beyond of space.

Art Doc - That Potato Game.pdf

Spud Studios' Team

Ella Countess - Lead and 3D Environment Artist 

Orion Tether - 3D Props and UI Artist

Spencer Mckeown - Character, VFX, and Concept Artist

Alisha Bernadin - Animator and Rigging Artist

Maggie Pono - Lead and Narrative Designer

Alex Lanthier - System Designer


Damien Royer - Lead Producer

Kat Townsend - Co-Producer and Scrum Master

Robert Christensen - Lead, Systems, and UI Programmer

Shakeem Brown - Gameplay and Physics Programmer

Justin Marko - Gameplay and General Programmer 

Primrose Kirk - Lead Sound Designer